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The Bubble Dragon

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Devlog

  • Release 0.46/0.461: Save Slots and Refinements
    September 14, 2026 by Calbeck
    Oh yeah, right, it would be a good idea to save your progress. Now you can, with nine slots for the purpose! Additionally, a rework of the Artifacts system has been implemented, both to scale damage a... Continue reading
  • Release 0.45: Refinements and Even More Endings
    September 14, 2026 by Calbeck
    This edition of The Bubble Dragon brings several more endings - because of course it does - as well as a few new encounters and a polish-pass on some of the graphics and text. Also, there are sewers n... Continue reading
  • Release 0.41: Expansion Continues
    September 12, 2026 by Calbeck
    Got a bug up my keister, so I killed it and some game bugs besides. Then I added more endings to edge cases of edge cases... Continue reading
  • Release 0.4: The Endings Were Never the Beginning
    September 12, 2026 by Calbeck#Bubble Dragon, #Devlog, #Update
    This pass has involved a bunch of code logic and puzzle fixes, a lot of localization cleanup (a fancy way of saying I worked to replace placeholder content and improve the writing grammar, style and t... Continue reading
  • Release 0.3: It's Bug Stomping Day! Also, New Stuff.
    September 05, 2026 by Calbeck
    After a bit of playtesting assistance (thanks, Bubblegumdragon!), I've been able to hammer down a bunch of bugs and clean up some processes that were giving weird results (like leaving a room without... Continue reading
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